Sick Beats
---------------------
0x100 - Virus enters the pipe
0x101 X - Set next type of virus
0 - Blue
1 - Pink
2 - Black
3 - Invisible (Unused)
0x102 - Virus dashes to next position
0x103 X - Input
X = Time in Ticks (Used Value: 0x30)
0x104 - Nothing
0x105 - Sets condvar to 1 if the Virus is still alive
0x106 - Yellow thing
0 - Stay
1 - Eaten
2 - Pop
3 - Virus Laughs
4 - Heal
0x107 - Beat Animation
0x108 - Sets condvar to 1 if you Game Over
0x109 X - Set number of yellow things (lives)
X = Number (Used values: 1, 2, 3)
0x10A X - Setup
0 - Real Game
1 - Practice
2 - Final Remix
0x10A<1> - Sets condvar to 1 if playing in the Practice
0x10B - Save Score
0x10C - Yellow things will drop bonus items (Endless Game)
---------------------
Subs:
0x56 - Blue Virus (Pos 1)
0x57 - Blue Virus (Pos 2)
0x58 - Blue Virus (Pos 3)
0x59 - Blue Virus (Pos 4)
0x5A - Pink Virus (Pos 1)
0x5B - Pink Virus (Pos 2)
0x5C - Pink Virus (Pos 3)
0x5D - Black Virus (Pos 1)
0x5E - Black Virus (Pos 2)
0x5F - Invisible Virus (Pos 1) (Unused)
0x60 - Sick Beats (Saffron Trial)
0x61 - Sick Beats (Saltwater Trial)
0x62 - Sick Beats (Paprika Trial)
0x63 - Sick Beats (Endless Game)
0x64 - Sick Beats (Saffron Trial, Practice)
0x65 - Sick Beats (Saltwater Trial, Practice)
0x66 - Sick Beats (Paprika Trial, Practice)
0x67 - Sick Beats (Gate, Practice)
0x68 - Sick Beats (Saffron Trial, Skipped Practice)
0x69 - Sick Beats (Saltwater Trial, Skipped Practice)
0x6A - Sick Beats (Paprika Trial, Skipped Practice)
0x6B - Sick Beats (Practice)